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Fix to fringe offset to be independent of the render target resolution #5911

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Dec 22, 2023
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3 changes: 2 additions & 1 deletion extras/render-passes/render-pass-compose.js
Original file line number Diff line number Diff line change
Expand Up @@ -264,7 +264,8 @@ class RenderPassCompose extends RenderPassShaderQuad {
}

if (this._fringingEnabled) {
this.fringingIntensityId.setValue(this.fringingIntensity / this.sceneTexture.height);
// relative fo a fixed texture resolution to preserve size regardless of the resolution
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this.fringingIntensityId.setValue(this.fringingIntensity / 1024);
}

super.execute();
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