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Gizmo Ortho Rotation fixes #6027

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Jan 30, 2024
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20 changes: 18 additions & 2 deletions examples/src/examples/misc/gizmos.mjs
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,9 @@ function controls({ observer, ReactPCUI, React, jsx, fragment }) {
// @ts-ignore
window.setType = (/** @type {string} */ value) => setType(value);

// @ts-ignore
window.setProj = (/** @type {number} */ value) => setProj(value);

return fragment(
jsx(Panel, { headerText: 'Transform' },
jsx(LabelGroup, { text: 'Type' },
Expand Down Expand Up @@ -211,7 +214,7 @@ function controls({ observer, ReactPCUI, React, jsx, fragment }) {
],
binding: new BindingTwoWay(),
link: { observer, path: 'camera.proj' },
onSelect: value => setProj((parseInt(value) || 0) - 1)
onSelect: value => setProj((parseInt(value) || 1) - 1)
})
),
(proj === pc.PROJECTION_PERSPECTIVE) &&
Expand Down Expand Up @@ -546,14 +549,21 @@ async function example({ pcx, canvas, deviceType, data, glslangPath, twgslPath,
gizmoHandler.add(box);
this.focus();

// Change gizmo mode keybinds
// wrappers for control state changes
const setType = (/** @type {string} */ value) => {
data.set('gizmo.type', value);

// call method from top context (same as controls)
// @ts-ignore
window.top.setType(value);
};
const setProj = (/** @type {number} */ value) => {
data.set('camera.proj', value + 1);

// call method from top context (same as controls)
// @ts-ignore
window.top.setProj(value);
};

const keydown = (/** @type {KeyboardEvent} */ e) => {
gizmoHandler.gizmo.snap = !!e.shiftKey;
Expand All @@ -577,6 +587,12 @@ async function example({ pcx, canvas, deviceType, data, glslangPath, twgslPath,
case '3':
setType('scale');
break;
case 'p':
setProj(pc.PROJECTION_PERSPECTIVE);
break;
case 'o':
setProj(pc.PROJECTION_ORTHOGRAPHIC);
break;
}
};
window.addEventListener('keydown', keydown);
Expand Down
29 changes: 20 additions & 9 deletions extras/gizmo/rotate-gizmo.js
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
import {
PROJECTION_PERSPECTIVE,
math,
Color,
Quat,
Expand Down Expand Up @@ -183,9 +184,8 @@ class RotateGizmo extends TransformGizmo {
});

app.on('update', () => {
const cameraPos = this._camera.entity.getPosition();
this._faceAxisLookAt(cameraPos);
this._xyzAxisLookAt(cameraPos);
this._faceAxisLookAtCamera();
this._xyzAxisLookAtCamera();

if (this._dragging) {
const gizmoPos = this.root.getPosition();
Expand Down Expand Up @@ -283,14 +283,25 @@ class RotateGizmo extends TransformGizmo {
return tmpV1;
}

_faceAxisLookAt(position) {
this._shapes.face.entity.lookAt(position);
this._shapes.face.entity.rotateLocal(90, 0, 0);
_faceAxisLookAtCamera() {
if (this._camera.projection === PROJECTION_PERSPECTIVE) {
this._shapes.face.entity.lookAt(this._camera.entity.getPosition());
this._shapes.face.entity.rotateLocal(90, 0, 0);
} else {
tmpQ1.copy(this._camera.entity.getRotation());
tmpQ1.getEulerAngles(tmpV1);
this._shapes.face.entity.setEulerAngles(tmpV1);
this._shapes.face.entity.rotateLocal(-90, 0, 0);
}
}

_xyzAxisLookAt(position) {
tmpV1.copy(position).sub(this.root.getPosition());
tmpQ1.copy(this.root.getRotation()).invert().transformVector(tmpV1, tmpV1);
_xyzAxisLookAtCamera() {
if (this._camera.projecion === PROJECTION_PERSPECTIVE) {
tmpV1.copy(this._camera.entity.getPosition()).sub(this.root.getPosition());
tmpQ1.copy(this.root.getRotation()).invert().transformVector(tmpV1, tmpV1);
} else {
tmpV1.copy(this._camera.entity.forward).mulScalar(-1);
}
let angle = Math.atan2(tmpV1.z, tmpV1.y) * math.RAD_TO_DEG;
this._shapes.x.entity.setLocalEulerAngles(0, angle - 90, -90);
angle = Math.atan2(tmpV1.x, tmpV1.z) * math.RAD_TO_DEG;
Expand Down
4 changes: 4 additions & 0 deletions extras/gizmo/transform-gizmo.js
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@ import {
CULLFACE_NONE,
CULLFACE_BACK,
PROJECTION_PERSPECTIVE,
PROJECTION_ORTHOGRAPHIC,
BLEND_NORMAL,
Color,
StandardMaterial,
Expand Down Expand Up @@ -628,6 +629,9 @@ class TransformGizmo extends Gizmo {
}
} else {
angle = mouseWPos.dot(tmpV2.normalize()) * ROTATE_SCALE;
if (this._camera.projection === PROJECTION_ORTHOGRAPHIC) {
angle /= this._camera.orthoHeight;
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}
}
}

Expand Down