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The developer will be able to control the target frame rate of an XR session based on a provided list of supported frame rates.
XR device can change framerate based on its underlying mechanics, but the user has control over it also. For example, Quest 3 provides these supported frame rates: [ 72, 80, 90, 120 ], and by default it will use 90 Hz. But you can ask it to render with 120 Hz if your app can manage such performance.
New APIs:
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