Suport for reading from StorageTexture by a shader (WebGPU) #6268
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By default, a StorageTexture can be only used with
write-only
mode. When WebGPU exposes storage textureread
support for WGSL language, the StorageTexture can also be used in read mode.This extension has been added in Chrome 124, and this PR adds support for it: https://developer.chrome.com/blog/new-in-webgpu-124
Also, few bind group parameters were marked as optional.