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Update to skybox shader to map it closer to the infinity #6664

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Jun 5, 2024
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2 changes: 1 addition & 1 deletion src/scene/shader-lib/chunks/skybox/vert/skybox.js
Original file line number Diff line number Diff line change
Expand Up @@ -39,6 +39,6 @@ void main(void) {
// still push pixels beyond far Z. See:
// https://community.khronos.org/t/skybox-problem/61857

gl_Position.z = gl_Position.w - 0.00001;
gl_Position.z = gl_Position.w - 1.0e-7;
}
`;