[Fix] Fixes handling uf (u/i)sampler2DArray shader translation for WebGPU #7120
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
the
u
ori
prefix needs to be added to the line where we define a samplerexample, instead of this:
#define uTmpTexture sampler2DArray(uTmpTexture_texture, uTmpTexture_sampler)
we generate this
#define uTmpTexture usampler2DArray(uTmpTexture_texture, uTmpTexture_sampler)
related to https://forum.playcanvas.com/t/is-usampler2darray-available-in-webgpu/38289