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Gsplat shader chunk updates #7169

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merged 3 commits into from
Dec 4, 2024
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@slimbuck slimbuck commented Dec 4, 2024

This PR is a followup to #7164. The following shader changes are made:

  • bugfix for blurry gaussians when viewport isn't square
  • split readCenter into two functions, initState and readCenter (allows early-out optimisation in SuperSplat)
  • directly support ortho camera (also required for SuperSplat)
  • spherical harmonic eval optimisations

@slimbuck slimbuck added bug area: graphics Graphics related issue labels Dec 4, 2024
@slimbuck slimbuck requested a review from a team December 4, 2024 11:01
@slimbuck slimbuck self-assigned this Dec 4, 2024
@slimbuck slimbuck merged commit 3e6c6d5 into playcanvas:main Dec 4, 2024
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@slimbuck slimbuck deleted the gsplat-shader-dev branch December 4, 2024 11:33
mvaligursky pushed a commit that referenced this pull request Dec 4, 2024
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