Releases: playcanvas/engine
Releases · playcanvas/engine
v0.167.3
v0.167.2
- Removed references to old Designer
- Component schemas are now simple string arrays
- Removed pack component
- Removed designer component
- [FIX] Generate different shaders for meshes with and without UV1
- [FIX] Disallow using UV1 maps on meshes without it
- [FIX] Handle updating audiosource#3d property
- [FIX] Stop audiosource when its asset is removed or when the audiosource component is removed
- [FIX] One shot sounds no longer play when switching tabs
- [FIX] Stop current animation if its asset is removed from the animation component
- [FIX] Camera frustum shape is now properly updated when the canvas is resized
v0.167.1
v0.165.3
v0.164.3
v0.164.0
- Added Entity#addComponent and Entity#removeComponent
- Deprecated ComponentSystem#addComponent and ComponentSystem#removeComponent
- Removed pc.ApplicationContext, replaced with pc.Application everywhere
- Added relevant properties from pc.ApplicationContext to pc.Application,
root
,systems
,loader
,assets
, etc. - [FIX] worldToScreen
- [FIX] Camera's no longer effected by entity's scale
- [FIX] Fixed height map on Intel GPU