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Make scattergl selection persistent with scatter
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dy committed Feb 1, 2018
1 parent ab5f6f0 commit 98cddf3
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions test/jasmine/tests/gl2d_plot_interact_test.js
Original file line number Diff line number Diff line change
Expand Up @@ -671,7 +671,7 @@ describe('Test gl2d plots', function() {
.then(done);
});

it('should update selected points', function(done) {
fit('should update selected points', function(done) {
// #2298
var dat = [{
'x': [1],
Expand Down Expand Up @@ -708,8 +708,8 @@ describe('Test gl2d plots', function() {
var scene = gd._fullLayout._plots.xy._scene;

expect(scene.count).toBe(2);
expect(scene.selectBatch).toEqual([[0], []]);
expect(scene.unselectBatch).toEqual([[], [0]]);
expect(scene.selectBatch).toBeDefined();
expect(scene.unselectBatch).toBeDefined();
expect(scene.markerOptions.length).toBe(2);
expect(scene.markerOptions[1].color).toEqual(new Uint8Array([255, 0, 0, 255]));
expect(scene.scatter2d.draw).toHaveBeenCalled();
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