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Releases: pmndrs/drei

v9.114.5

18 Oct 10:51
5b1d215
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9.114.5 (2024-10-18)

Bug Fixes

v9.114.4

15 Oct 22:16
4d57453
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9.114.4 (2024-10-15)

Bug Fixes

v9.114.3

08 Oct 05:59
c586258
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9.114.3 (2024-10-08)

Bug Fixes

  • gltf preload types update, make useDraco and useMeshopt optional (#2119) (c586258)

v9.114.2

07 Oct 08:25
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9.114.2 (2024-10-07)

Bug Fixes

v9.114.1

07 Oct 06:28
f51395f
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9.114.1 (2024-10-07)

Bug Fixes

v9.114.0

24 Sep 12:07
6ab0178
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9.114.0 (2024-09-24)

Features

  • add prop to configure canvasRenderingContext2DSettings (#2104) (7f9e6fd)

v9.113.0

22 Sep 05:39
5cce7d0
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9.113.0 (2024-09-22)

Bug Fixes

  • GradientTexture type overlapping with texture type (#2099) (1dfd9a0)
  • types: shaderIntersectFunction is defined by three-mesh-bvh (#2089) (d6383e1)

Features

  • allow StatsGl style customization via prop and forward ref (#2030) (5cce7d0)

v9.112.1

20 Sep 11:27
115d464
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9.112.1 (2024-09-20)

Bug Fixes

  • Line accepts readonly points and vertex colors (#2055) (115d464)

v9.112.0

03 Sep 10:07
73f5587
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9.112.0 (2024-09-03)

Features

  • add clear and preload function to useEnvironment (#2079) (73f5587)

v9.111.5

30 Aug 17:31
53a7b32
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9.111.5 (2024-08-30)

Bug Fixes