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SSAO is not working with three 0.153.0
on Android:Chrome
#506
Comments
The error implies that the |
Yes the Pixel 6a supports webgl 2 (double checked on https://get.webgl.org/webgl2/) |
This is likely a driver/browser/angle bug because the precision declarations are definitely at the top of the shader. I've added explicit precision qualifiers to float array declarations in |
Hi, I just rebased on 6.32.2 and ran |
I've changed the array initializations in |
Hi @vanruesc I just updated to 6.33.3 and it works there - thank you for the fix |
Nice, thanks for checking 👍 |
Description of the bug
Running the SSAO sample on android chrome doesnt have any SSAO
To Reproduce
Pull postprocessing package. I tested with c3ce388
Modify hugo startup parameters to start on host ip address (so it can be opened via a phone in the same local network)
"start": "hugo server -s manual -e development --bind=<your_ipv4> --baseURL=http://<your_ipv4>:1313",
Expected behavior
SSAO being rendered on android
Screenshots
Set intensity to maximum:
Library versions used
Mobile
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