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When using two instances of SelectiveBloomEffect, only the first instance is effectively applied on screen. The second one seems ignored. However, the selection from the second instance ends up being added to the first bloom effect.
The first SelectiveBloomEffect targets the left cube, while the second targets the right cube.
The second bloom is not even used in the EffectPass, so it shouldn't have any effect. But its selection seems to be added to the first.
Expected behavior
The 2 SelectiveBloomEffect should independently affect their own selection.
Library versions used
Three: 0.167.0
Post Processing: 6.36.0
The text was updated successfully, but these errors were encountered:
thibka
changed the title
Using 2 Instances of SelectiveBloomEffect: Second Instance Ignored, but Its Selection Merges with the First
Using 2 instances of SelectiveBloomEffect: second instance ignored, but its selection merges with the first
Sep 1, 2024
Hi,
Description of the bug
When using two instances of
SelectiveBloomEffect
, only the first instance is effectively applied on screen. The second one seems ignored. However, theselection
from the second instance ends up being added to the first bloom effect.To reproduce
Here's a minimal demo.
https://codesandbox.io/p/sandbox/95hcm5
The first SelectiveBloomEffect targets the left cube, while the second targets the right cube.
The second bloom is not even used in the EffectPass, so it shouldn't have any effect. But its
selection
seems to be added to the first.Expected behavior
The 2 SelectiveBloomEffect should independently affect their own
selection
.Library versions used
The text was updated successfully, but these errors were encountered: