Formerly Happenlance, now WhiteBox and All Out; side project is a Silent Hill 2 level editor.
Trying to stay positive!
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OpenGL-on-DXGI1.3
OpenGL-on-DXGI1.3 PublicOpenGL on flip-model swapchains via WGL_NV_DX_interop2
C 14
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Obtain RDTSC frequency on Win32 and ...
Obtain RDTSC frequency on Win32 and Linux 1// SPDX-FileCopyrightText: © 2022 Phillip Trudeau-Tavara <pmttavara@protonmail.com>
2// SPDX-License-Identifier: 0BSD
34// https://hero.handmade.network/forums/code-discussion/t/7485-queryperformancefrequency_returning_10mhz_bug/2
5// https://learn.microsoft.com/en-us/virtualization/hyper-v-on-windows/tlfs/timers#partition-reference-tsc-mechanism
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The definitive defer implementation ...
The definitive defer implementation for C++. Syntax: defer { statements; }; 1#ifndef defer
2struct defer_dummy {};
3template <class F> struct deferrer { F f; ~deferrer() { f(); } };
4template <class F> deferrer<F> operator*(defer_dummy, F f) { return {f}; }
5#define DEFER_(LINE) zz_defer##LINE
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