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+ velvet
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porres committed Aug 15, 2024
1 parent d4f1127 commit 03ef80b
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2 changes: 1 addition & 1 deletion Code_source/Compiled/extra_source/browser-else.tcl
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Expand Up @@ -83,7 +83,7 @@ proc category_else_menu::load_menutree {} {
{synthesis:\ oscillators
{cosine~ impulse~ impulse2~ parabolic~ pulse~ saw~ saw2~ oscbank~ oscbank2~ oscnoise~ sine~ square~ tri~ gaussian~ vsaw~ fm~ pm~ wavetable~ wt2d~ blip~ bl.osc~ bl.imp~ bl.imp2~ bl.saw~ bl.saw2~ bl.square~ bl.tri~ bl.vsaw~ bl.wavetable~ damp.osc~}}
{synthesis:\ chaotic\ stochastic\ noise
{white~ brown~ perlin~ crackle~ cusp~ fbsine~ fbsine2~ gbman~ gray~ henon~ ikeda~ latoocarfian~ lorenz~ lfnoise~ lincong~ logistic~ quad~ stepnoise~ rampnoise~ randpulse~ randpulse2~ standard~ pink~ xmod~ xmod2~ gendyn~}}
{white~ brown~ perlin~ velvet~ crackle~ cusp~ fbsine~ fbsine2~ gbman~ gray~ henon~ ikeda~ latoocarfian~ lorenz~ lfnoise~ lincong~ logistic~ quad~ stepnoise~ rampnoise~ randpulse~ randpulse2~ standard~ pink~ xmod~ xmod2~ gendyn~}}
{control:\ mouse\ keyboard
{mouse canvas.mouse keycode keymap keypress}}
{control:\ fade\ pan\ routing
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3 changes: 2 additions & 1 deletion Documentation/extra_files/All_objects.pd
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@@ -1,7 +1,7 @@
#N struct 1004-cell float x float y float cellsize float color;
#N struct 1006-point float x0 float y0 float xs float ys float fg float in float gridx float gridy;
#N struct 1059-slot float x float y float slotsize float color float width float bordercolor;
#N canvas 448 38 541 693 10;
#N canvas 487 38 541 693 10;
#N canvas 240 37 974 682 GUI 0;
#X text 40 146 [biplot];
#X text 196 83 [pic] =>;
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#X obj 85 59 else/white~;
#X obj 83 697 else/pink~;
#X obj 84 32 else/gendyn~;
#X obj 83 783 else/velvet~;
#X restore 45 469 pd Noise/chaotic/stochastic;
#X obj 459 56 else/setdsp~;
#X obj 385 56 bng 33 250 50 0 empty empty empty 0 -8 0 10 #dfdfdf #000000 #000000;
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -112,7 +112,7 @@ Kudos and thanks to my buddy Esteban Viveros for helping with the compilation of

--------------------------------------------------------------------------

## Current Object list (529 objects):
## Current Object list (551 objects):

#assorted
else
Expand Down Expand Up @@ -202,7 +202,7 @@ Kudos and thanks to my buddy Esteban Viveros for helping with the compilation of
cosine~ impulse~ impulse2~ parabolic~ pulse~ saw~ saw2~ oscbank~ oscbank2~ oscnoise~ sine~ square~ tri~ gaussian~ vsaw~ fm~ pm~ wavetable~ wt2d~ blip~ bl.osc~ bl.imp~ bl.imp2~ bl.saw~ bl.saw2~ bl.square~ bl.tri~ bl.vsaw~ bl.wavetable~ damp.osc~

#synthesis: chaotic, stochastic, noise
white~ brown~ perlin~ crackle~ cusp~ fbsine~ fbsine2~ gbman~ gray~ henon~ ikeda~ latoocarfian~ lorenz~ lfnoise~ lincong~ logistic~ quad~ stepnoise~ rampnoise~ randpulse~ randpulse2~ standard~ pink~ xmod~ xmod2~ gendyn~
white~ brown~ perlin~ crackle~ cusp~ fbsine~ fbsine2~ gbman~ gray~ henon~ ikeda~ latoocarfian~ lorenz~ lfnoise~ lincong~ logistic~ quad~ stepnoise~ rampnoise~ randpulse~ randpulse2~ standard~ pink~ xmod~ xmod2~ gendyn~ velvet~

#control: mouse/keyboard
mouse canvas.mouse keycode keymap keypress
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