-
-
Notifications
You must be signed in to change notification settings - Fork 98
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Adds show_cursor attribute to BaseScene to control cursor visibility. #504
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I don't believe this will work with scene stacks (eg, a pause menu has a cursor but its parent doesn't).
Oh, right, should do the check on SceneContinued too. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
bors r+
Canceled. |
bors retry |
Build failed: |
bors retry |
Build failed: |
bors retry |
Resolves #491