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Adds show_cursor attribute to BaseScene to control cursor visibility. #504

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merged 3 commits into from
Aug 16, 2020

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Resolves #491

@pathunstrom pathunstrom requested a review from a team as a code owner August 9, 2020 19:29
@pathunstrom pathunstrom self-assigned this Aug 9, 2020
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I don't believe this will work with scene stacks (eg, a pause menu has a cursor but its parent doesn't).

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Oh, right, should do the check on SceneContinued too.

@pathunstrom pathunstrom requested a review from AstraLuma August 16, 2020 18:35
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bors r+

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bors bot commented Aug 16, 2020

Canceled.

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bors retry

bors bot added a commit that referenced this pull request Aug 16, 2020
504: Adds show_cursor attribute to BaseScene to control cursor visibility. r=astronouth7303 a=pathunstrom

Resolves #491 

Co-authored-by: Piper Thunstrom <pathunstrom@gmail.com>
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bors bot commented Aug 16, 2020

Build failed:

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bors retry

bors bot added a commit that referenced this pull request Aug 16, 2020
504: Adds show_cursor attribute to BaseScene to control cursor visibility. r=astronouth7303 a=pathunstrom

Resolves #491 

Co-authored-by: Piper Thunstrom <pathunstrom@gmail.com>
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bors bot commented Aug 16, 2020

Build failed:

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bors retry

@bors bors bot merged commit c648c98 into ppb:canon Aug 16, 2020
@pathunstrom pathunstrom deleted the 491-show-cursor branch October 24, 2020 20:54
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Add scene prop to hide cursor
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