Fix building iOS projects in AOT mode via command line not working #5940
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dotnet build
by default builds on theAnyCPU
platform. Explicitly adding-p:Platform=iPhone
doesn't work halfway through the build for reasons I don't think I want to know (it reverts back toAnyCPU
platform). Fixed the workaround instead to copy to the correct directory if no customPlatform
is specified (eventually thePlatform != AnyCPU
branch won't exist along with the entireiPhone
/iPhoneSimulator
configuration once Rider becomes smart about choosing which RID to build with).For reference, this is the value of
Platform
when usingdotnet build
without specifying any platform: