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Remove Veldrid-OpenGL renderer, always use GLRenderer #6193

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merged 2 commits into from
Feb 20, 2024

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@smoogipoo smoogipoo commented Feb 20, 2024

Spurred by people using this renderer, likely because "legacy" has a bad connotation associated with it (e.g. https://discord.com/channels/188630481301012481/1097318920991559880/1209220240383418438).

This forces GLRenderer ("legacy") to be used even when the OpenGL renderer type is selected. We will never be using Veldrid-GL because it allocates a ton, and we can't really make it efficient due to the way o!f works (except until #6190, but even then I wouldn't use it).

There will be a second change osu! side to disable the renderer from being shown as an option.

This also disables Vulkan as a fallback option - it's unstable at least in the way implemented via VeldridRenderer. It'll perhaps return with #6190.

@bdach bdach enabled auto-merge February 20, 2024 08:29
@bdach bdach merged commit a8baecb into ppy:master Feb 20, 2024
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@ppy ppy deleted a comment from MeoNguOfficial Feb 23, 2024
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3 participants