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Update BASS libraries #6352

Merged
merged 4 commits into from
Aug 9, 2024
Merged

Update BASS libraries #6352

merged 4 commits into from
Aug 9, 2024

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frenzibyte
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@frenzibyte frenzibyte commented Aug 9, 2024

Turns out we're a little bit behind. Could not confirm locally whether this fixes ppy/osu#26879 but since a game release is coming we might as well update the libraries and see if it helps.

Old versions:

2024-08-09 06:17:30 [verbose]: BASS version:           2.4.16.7
2024-08-09 06:17:30 [verbose]: BASS FX version:        2.4.12.6
2024-08-09 06:17:30 [verbose]: BASS MIX version:       2.4.11.1

New versions:

2024-08-09 07:11:47 [verbose]: BASS version:           2.4.17.0
2024-08-09 07:11:47 [verbose]: BASS FX version:        2.4.12.6
2024-08-09 07:11:47 [verbose]: BASS MIX version:       2.4.12.0

Note iOS is not in this diff because it's already been using the latest versions for some time now. Also BASS FX is still on latest version.

  • Windows x86
  • Windows x64
  • Windows arm64 (cannot test due to lack of win-arm64 libveldrid-spirv)
  • macOS
  • Linux x86
  • Linux x64
  • Android

@peppy
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peppy commented Aug 9, 2024

I don't think we need to test x86 (should be fine). A quick check on linux by @smoogipoo should be enough to go ahead with this (and android if @bdach happens to be around).

@smoogipoo
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Lgtm on linux.

@peppy note that we'll need a nativelibs package + update prior to a new framework release.

@smoogipoo smoogipoo closed this Aug 9, 2024
@smoogipoo smoogipoo reopened this Aug 9, 2024
@smoogipoo smoogipoo merged commit 3dc9db5 into ppy:master Aug 9, 2024
29 of 32 checks passed
@frenzibyte frenzibyte deleted the update-bass branch August 10, 2024 08:10
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Gameplay suddenly jumps back/seeks for a frame
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