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Merge branch 'master' into gameplay-hud-redesign/counters
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peppy authored Nov 11, 2023
2 parents ea556ab + c5bbd5a commit 04a16b3
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Showing 4 changed files with 6 additions and 3 deletions.
2 changes: 1 addition & 1 deletion osu.Android.props
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Expand Up @@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1030.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.1111.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.
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3 changes: 3 additions & 0 deletions osu.Game/Overlays/SkinEditor/SkinEditor.cs
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Expand Up @@ -8,6 +8,7 @@
using System.Linq;
using System.Threading.Tasks;
using Newtonsoft.Json;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
Expand Down Expand Up @@ -153,6 +154,8 @@ private void load()
Items = new[]
{
new EditorMenuItem(Web.CommonStrings.ButtonsSave, MenuItemType.Standard, () => Save()),
new EditorMenuItem(CommonStrings.Export, MenuItemType.Standard, () => skins.ExportCurrentSkin()) { Action = { Disabled = !RuntimeInfo.IsDesktop } },
new EditorMenuItemSpacer(),
new EditorMenuItem(CommonStrings.RevertToDefault, MenuItemType.Destructive, () => dialogOverlay?.Push(new RevertConfirmDialog(revert))),
new EditorMenuItemSpacer(),
new EditorMenuItem(CommonStrings.Exit, MenuItemType.Standard, () => skinEditorOverlay?.Hide()),
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2 changes: 1 addition & 1 deletion osu.Game/osu.Game.csproj
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Expand Up @@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="11.5.0" />
<PackageReference Include="ppy.osu.Framework" Version="2023.1030.0" />
<PackageReference Include="ppy.osu.Framework" Version="2023.1111.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.1110.0" />
<PackageReference Include="Sentry" Version="3.40.0" />
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
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2 changes: 1 addition & 1 deletion osu.iOS.props
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Expand Up @@ -23,6 +23,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.1030.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.1111.0" />
</ItemGroup>
</Project>

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