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Switching beatmap sound plays when exiting gameplay #25875
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Seems to play even without pressing left click as well |
I noticed this sound often also comes associated with a lag spike for me. Considering the lag spike always happens when this 'switching beatmap' sound plays, i figured it might be related. The lag only happens when I have the song select sorted by Difficulty. I also have like 100k beatmaps imported which might be related. osu._GglxzrLNIV.mp4 |
I think this might be related to ongoing background processing. @OliBomby can you confirm that your background processing is still running when this happens? You should also be able to cancel it via the notification if it is, and confirm that fixes the issue. |
Scratch that, this is a regression from the hotfix fixing the last regression. |
Clicking is not required to make this happen. |
Who would have guessed that `Schedule` calls were there for a reason! I've tidied things up. Most of the changes I've made here are not required – the schedule is the main thing here. The reason the sound was playing is because one-too-many schedules was removed causing beatmap updates to update carousel specifics while still at the player loader screen. Note that the selection sound still plays on returning to song select, but this is not a regression. I'm looking at fixing this in a separate PR because I'm in a good place as far as understanding the logic right now and it would be a waste to leave it broken. Closes ppy#25875.
Type
Game behaviour
Bug description
The switching maps sound effect will play on the beatmap into when spamming left click.
Only happens when going from song select into the map, not from retrying.
Screenshots or videos
switch_sound_issue.mp4
Version
2023.1218.1
Logs
shorter_runtime.log
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