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Description
Type
Other
Bug description
This only occurs when targeting ARM64. I built this on an x86_64 machine cross compiling for ARM64. I set the architecture to ARM64 in the build menu. After building I took the release folder from osu.Desktop\bin\ARM64\Release\net8.0
and moved it to the ARM laptop and got the crash. When targeting Any CPU
it launches fine on the x86 machine. I can not launch the x86_64 build on the ARM machine since it is running Windows 10 and can not emulate 64 bit apps.
Even though the logs suggest a missing veldrid DLL I do see ppy.Veldrid.dll
and a few other similar files in the build folder.
I also have the OpenGL Compatibility layer installed on the ARM machine.
I did see #12210 but it doesn't look like they tried building in that thread.
Screenshots or videos
Version
Logs
I can't launch the game so I can't get the logs from that but I can get the event viewer back trace and build logs from Visual Studio.
event viewer.txt
files.txt