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Add basic difficulty & performance calculation for Autopilot mod on osu! ruleset #21211
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Apart from that, speed should probably be reduced by at least 50% since you can use two hands for tapping |
For the comment you linked, I feel that... I noticed this same thing when I add diffcalc for anyh mod. As for reducing by 50% - unsure. I did some testing with this system before PRing and I think if we reduce by even 50% values will be worth very low overall. And 2 hands? What benefit does this have? It's still 2 keys. I think I can understand reducing it more, but that drastically and for that reason, unsure if I agree. |
Using 2 hands is quite a lot easier since you can use the whole hand for tapping, as well as switching fingers at any time. 50% might be a bit too big, but if you consider that speed also has distance scaling it sounds okay to me |
I set distance to 0 on speed for this reason (see https://github.com/ppy/osu/pull/21211/files#diff-63100aca8fa85bf402677740e45b3fc1ab11c505357c859740bf591b35cacf98R68). Still an issue? |
This PR adds a base for difficulty & performance calculation for the Autopilot mod.
These are the changes: