Do not look up metadata from online sources for locally-modified beatmaps on save #23189
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RFC. Fixes #22202.
Nothing fancy really, just a bool -> tri-state enum change and using the tri-state in the
BeatmapManager.Save()
pathway to skip the online fetches that freeze the editor for a good few seconds on every save. Plus some changing around ofAction<Tuple>
s to delegate types because the tuple felt a bit jank.