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Apply generic math-related changes #27965
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Well that's very red... I'll have to look into what's happened here. |
I think I've fixed the issues. They both stem from more stringent checking on the framework side. cbbf2dd should be self-explanatory, mostly: the initial value 787e60f is more complicated. In a few mania health processor tests the draining health processor would actually diverge to the point where
If This is fixed by adding an escape hatch when a diverge is detected that just turns off hp drain and resets the multiplier to a neutral 1. I think these are pretty okay but I am curious of your conclusions. |
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Makes sense to me
To make game compile after ppy/osu-framework#6248.