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Fix legacy mania note body animation not resetting sometimes #28339

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6 changes: 3 additions & 3 deletions osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs
Original file line number Diff line number Diff line change
Expand Up @@ -140,10 +140,7 @@ private void applyCustomUpdateState(DrawableHitObject hitObject, ArmedState stat
private void onIsHittingChanged(ValueChangedEvent<bool> isHitting)
{
if (bodySprite is TextureAnimation bodyAnimation)
{
bodyAnimation.GotoFrame(0);
bodyAnimation.IsPlaying = isHitting.NewValue;
}

if (lightContainer == null)
return;
Expand Down Expand Up @@ -219,6 +216,9 @@ protected override void Update()
{
base.Update();

if (!isHitting.Value)
(bodySprite as TextureAnimation)?.GotoFrame(0);

if (holdNote.Body.HasHoldBreak)
missFadeTime.Value = holdNote.Body.Result.TimeAbsolute;

Expand Down
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