Fix insane transform allocations in new leaderboard display #29228
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Noticed on the live build. On master, there was enough going on here to cause severe stutters when scrolling the new leaderboard display (GC related).
osu.2024-08-01.at.07.39.59.mp4
I've modified the logic to much more correctly only perform any expensive operations when a change needs to be made. This not only improves performance butt also means the transforms aren't re-applied multiple times (causing delayed animations).
No need to include profiling results, video should give enough context.