Apply current cursor expansion scale to trail parts #29515
Merged
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Currently, lazer does not apply the current cursor expansion scale to trail parts which doesn't match stable behaviour.
This PR changes it so when a trail part is created, the current cursor expansion scale is applied.
Just a note that I'm not very familiar with the code base, so apologies if there is a more efficient way of implementing this behaviour.
Also note that this does change the behaviour of both the argon and triangles skin, both of which never had cursor trail expanding. I'm unsure if you'd like this to be addressed or not, but I've kept it in as 1) I expect it to work this way and 2) it's how the default skin behaves in stable.