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Custom playlist music order was ignored. Queue music by filter and collection. #30343
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5c23a2c
Fixed a bug where custom playlist music order was ignored.
wezwery 814d2ed
Return BeatmapSets visibility to private.
wezwery 9ee8e4f
Removed nullable from IEnumerable<Live<BeatmapSetInfo>>
wezwery 854a412
Formatting code and change equals methods.
wezwery aa57ca3
Add Playlist to MusicController. It seems to work.
wezwery 7b989b5
Code formatting. Calling a method once per frame.
wezwery 1916990
Register a realm notification for beatmaps changes. Tests seem to work.
wezwery a75ad5c
Added empty playlist checks to other tests in TestSceneMusicActionHan…
wezwery 42d712b
Remove bad code. Add beatmapsets to MusicController.Playlist when Pla…
wezwery 0fcd5e7
Adding spaces
wezwery d4aaa86
Get all beatmap sets when playlist is empty
wezwery bd467a6
Code Quality fix
wezwery 138b516
Merge branch 'master' into music-player-queue-by-results
wezwery 0400e8f
Update Playlist from PlaylistOverlay. Again.
wezwery e70fdc2
Directly add PlaylistOverlay to playlistContainer.
wezwery c4f95a9
Added logging to view the number of beatmap sets.
wezwery de0f002
Remove logging. Add beatmapsets on load. Change Clear to RemoveAll un…
wezwery 412a254
Clear Playlist in MusicController when Realm have BeatmapSets changes.
wezwery f80a727
Revert changes in NowPlayingOverlay.cs
wezwery 7c58c59
Revert changes in PlaylistOverlay.cs
wezwery e8197bf
Merge branch 'master' into music-player-queue-by-results
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What is the meaning of this conditional? Why is this ever required?
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This is necessary because github tests fail music overlay tests when loading beatmaps. The playlist is always empty.