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Replay loading via drag-drop huzzah! #436

Merged
merged 39 commits into from
Mar 7, 2017
Merged

Replay loading via drag-drop huzzah! #436

merged 39 commits into from
Mar 7, 2017

Commits on Mar 1, 2017

  1. Basic partial replay support.

    peppy committed Mar 1, 2017
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  2. wankoz

    peppy committed Mar 1, 2017
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Commits on Mar 2, 2017

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Commits on Mar 4, 2017

  1. Merge remote-tracking branch 'upstream/master' into replay

    # Conflicts:
    #	osu.Game.Modes.Catch/CatchRuleset.cs
    #	osu.Game.Modes.Mania/ManiaRuleset.cs
    #	osu.Game.Modes.Taiko/TaikoRuleset.cs
    #	osu.Game/Screens/Play/Player.cs
    peppy committed Mar 4, 2017
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  4. Change IPC to make sense.

    peppy committed Mar 4, 2017
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Commits on Mar 5, 2017

  1. Merge branch 'master' into replay

    # Conflicts:
    #	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
    peppy committed Mar 5, 2017
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  3. Add osu! autoplay generation.

    Doesn't work on complex sliders yet.
    peppy committed Mar 5, 2017
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Commits on Mar 6, 2017

  1. Remove unnecessary usings.

    peppy committed Mar 6, 2017
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  3. Fix typo.

    peppy committed Mar 6, 2017
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  8. Use generics everywhere.

    peppy committed Mar 6, 2017
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  11. Improve NextFrame.

    peppy committed Mar 6, 2017
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  14. Fix PlayMode regression.

    peppy committed Mar 6, 2017
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  17. Make Mods IEnumerable.

    peppy committed Mar 6, 2017
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Commits on Mar 7, 2017

  1. Fix int truncation.

    peppy authored Mar 7, 2017
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  3. Merge remote-tracking branch 'upstream/master' into replay

    # Conflicts:
    #	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
    #	osu.Desktop/OsuGameDesktop.cs
    #	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
    #	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
    #	osu.Game/Database/BeatmapDatabase.cs
    #	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
    #	osu.Game/IPC/BeatmapImporter.cs
    #	osu.Game/Modes/Mod.cs
    #	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
    #	osu.Game/Modes/UI/Playfield.cs
    #	osu.Game/Screens/Play/Player.cs
    #	osu.Game/Screens/Play/PlayerInputManager.cs
    peppy committed Mar 7, 2017
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  4. Fix error-level inspections.

    peppy committed Mar 7, 2017
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  5. Merge branch 'master' into replay

    # Conflicts:
    #	osu.Game/Modes/Mod.cs
    peppy committed Mar 7, 2017
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