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Update "Argon" skin gameplay counters to new design #16966

Update "Argon" skin gameplay counters to new design

Update "Argon" skin gameplay counters to new design #16966

GitHub Actions / Test Results (Windows, SingleThread) failed Nov 11, 2023 in 0s

Test Results (Windows, SingleThread) ❌

Tests failed

❌ TestResults-Windows-SingleThread.trx

5215 tests were completed in 1487s with 5163 passed, 1 failed and 51 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Gameplay.TestSceneSkinEditor 9✔️ 1❌ 5s

❌ osu.Game.Tests.Visual.Gameplay.TestSceneSkinEditor

✔️ TestBringToFront(False)
✔️ TestBringToFront(True)
✔️ TestConstructor
✔️ TestCyclicSelection
✔️ TestDragSelection
✔️ TestEditComponent
✔️ TestSendToBack(False)
✔️ TestSendToBack(True)
✔️ TestToggleEditor
❌ TestUndoEditHistory
	TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Current state is same as default: Expected string length 5447 but was 5451. Strings differ at index 5325.
	  Expected: "...idth": 161.5,\r\n    "Height": 45.0,\r\n    "Anchor": 36,\r\n   ..."
	  But was:  "...idth": 161.5,\r\n    "Height": 44.99994,\r\n    "Anchor": 36,\r..."
	  ----------------------------------------------^
	

Annotations

Check failure on line 0 in TestResults-Windows-SingleThread.trx

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, SingleThread)

osu.Game.Tests.Visual.Gameplay.TestSceneSkinEditor ► TestUndoEditHistory

Failed test found in:
  TestResults-Windows-SingleThread.trx
Error:
  TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Current state is same as default: Expected string length 5447 but was 5451. Strings differ at index 5325.
    Expected: "...idth": 161.5,\r\n    "Height": 45.0,\r\n    "Anchor": 36,\r\n   ..."
    But was:  "...idth": 161.5,\r\n    "Height": 44.99994,\r\n    "Anchor": 36,\r..."
    ----------------------------------------------^
  
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Current state is same as default: Expected string length 5447 but was 5451. Strings differ at index 5325.
  Expected: "...idth": 161.5,\r\n    "Height": 45.0,\r\n    "Anchor": 36,\r\n   ..."
  But was:  "...idth": 161.5,\r\n    "Height": 44.99994,\r\n    "Anchor": 36,\r..."
  ----------------------------------------------^

--TearDown
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)