GitHub Actions / Test Results (macOS, SingleThread)
failed
Jul 2, 2024 in 1s
5898 passed, 2 failed and 52 skipped
❌ TestResults-macOS-SingleThread.trx
5952 tests were completed in 1624s with 5898 passed, 2 failed and 52 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.Online.TestSceneBeatmapListingOverlay | 13✅ | 2❌ | 35s |
❌ osu.Game.Tests.Visual.Online.TestSceneBeatmapListingOverlay
✅ TestCardSizeSwitching(False)
❌ TestCardSizeSwitching(True)
"all loaded beatmap cards are osu.Game.Beatmaps.Drawables.Cards.BeatmapCardNormal" timed out
✅ TestConstructor
✅ TestCorrectOldContentExpiration
✅ TestDuplicatedBeatmapOnlyShowsOnce
✅ TestExpandedCardContentNotClipped
✅ TestFeaturedArtistFilter
✅ TestHideViaBack
❌ TestHideViaBackWithScrolledSearch
"is scrolled to top" timed out
✅ TestHideViaBackWithSearch
✅ TestNoBeatmapsPlaceholder
✅ TestUserWithoutSupporterUsesSupporterOnlyFiltersWithoutResults
✅ TestUserWithoutSupporterUsesSupporterOnlyFiltersWithResults
✅ TestUserWithSupporterUsesSupporterOnlyFiltersWithoutResults
✅ TestUserWithSupporterUsesSupporterOnlyFiltersWithResults
Annotations
Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (macOS, SingleThread)
osu.Game.Tests.Visual.Online.TestSceneBeatmapListingOverlay ► TestCardSizeSwitching(True)
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
"all loaded beatmap cards are osu.Game.Beatmaps.Drawables.Cards.BeatmapCardNormal" timed out
Raw output
"all loaded beatmap cards are osu.Game.Beatmaps.Drawables.Cards.BeatmapCardNormal" timed out
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (macOS, SingleThread)
osu.Game.Tests.Visual.Online.TestSceneBeatmapListingOverlay ► TestHideViaBackWithScrolledSearch
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
"is scrolled to top" timed out
Raw output
"is scrolled to top" timed out
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
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