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Fix BackgroundDataStoreProcessor test failure #20686

Fix BackgroundDataStoreProcessor test failure

Fix BackgroundDataStoreProcessor test failure #20686

GitHub Actions / Test Results (macOS, MultiThreaded) failed Jul 16, 2024 in 1s

5984 passed, 2 failed and 52 skipped

Tests failed

❌ TestResults-macOS-MultiThreaded.trx

6038 tests were completed in 3464s with 5984 passed, 2 failed and 52 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Gameplay.TestSceneArgonHealthDisplay 5✅ 1❌ 13s
osu.Game.Tests.Visual.Navigation.TestSceneBeatmapEditorNavigation 13✅ 1❌ 45s

❌ osu.Game.Tests.Visual.Gameplay.TestSceneArgonHealthDisplay

✅ TestConstructor
✅ TestHealthDisplayIncrementing
✅ TestLateMissAfterConsequentMisses
✅ TestMissAlmostExactlyAfterLastMissAnimation
❌ TestMissThenHitAtSameUpdateFrame
	"wait for health" timed out
✅ TestSimulateDrain

❌ osu.Game.Tests.Visual.Navigation.TestSceneBeatmapEditorNavigation

✅ TestAttemptGlobalMusicOperationFromEditor
❌ TestCancelNavigationToEditor
	"Wait for menu" timed out
✅ TestChangeMetadataExitWhileTextboxFocusedPromptsSave
✅ TestConstructor
✅ TestCreateNewDifficultyOnNonExistentBeatmap
✅ TestEditorGameplayTestAlwaysUsesOriginalRuleset
✅ TestExitEditorWithoutSelection
✅ TestExitEditorWithSelection
✅ TestExternalEditingNoChange
✅ TestExternalEditingWithChange
✅ TestLastTimestampRememberedOnExit
✅ TestSaveThenDeleteActuallyDeletesAtSongSelect
✅ TestSelectionRetainedOnExit(Difficulty)
✅ TestSelectionRetainedOnExit(Title)

Annotations

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (macOS, MultiThreaded)

osu.Game.Tests.Visual.Gameplay.TestSceneArgonHealthDisplay ► TestMissThenHitAtSameUpdateFrame

Failed test found in:
  TestResults-macOS-MultiThreaded.trx
Error:
  "wait for health" timed out
Raw output
"wait for health" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (macOS, MultiThreaded)

osu.Game.Tests.Visual.Navigation.TestSceneBeatmapEditorNavigation ► TestCancelNavigationToEditor

Failed test found in:
  TestResults-macOS-MultiThreaded.trx
Error:
  "Wait for menu" timed out
Raw output
"Wait for menu" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)