GitHub Actions / Test Results (macOS, SingleThread)
failed
Jul 19, 2024 in 0s
5985 passed, 1 failed and 52 skipped
❌ TestResults-macOS-SingleThread.trx
6038 tests were completed in 1865s with 5985 passed, 1 failed and 52 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.Navigation.TestSceneSkinEditorNavigation | 17✅ | 1❌ | 50s |
❌ osu.Game.Tests.Visual.Navigation.TestSceneSkinEditorNavigation
✅ TestAutoplayCompatibleModsRetainedOnEnteringGameplay
✅ TestAutoplayIncompatibleModsRemovedOnEnteringGameplay
✅ TestChangeToNonSkinnableScreen
✅ TestCinemaModRemovedOnEnteringGameplay
✅ TestComponentsDeselectedOnSkinEditorHide
✅ TestConstructor
✅ TestDuplicateAutoplayModRemovedOnEnteringGameplay
✅ TestEditComponentFromGameplayScene
✅ TestModOverlayClosesOnOpeningSkinEditor
❌ TestMutateProtectedSkinDuringGameplay
"skin editor loaded" timed out
✅ TestOpenSkinEditorGameplaySceneOnBeatmapWithNoObjects
✅ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(1)
✅ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(2)
✅ TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(3)
✅ TestOpenSkinEditorGameplaySceneWhenDummyBeatmapActive
✅ TestRulesetInputDisabledWhenSkinEditorOpen
✅ TestSkinSavesOnChange
✅ TestSwitchScreenWhileDraggingComponent
Annotations
Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (macOS, SingleThread)
osu.Game.Tests.Visual.Navigation.TestSceneSkinEditorNavigation ► TestMutateProtectedSkinDuringGameplay
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
"skin editor loaded" timed out
Raw output
"skin editor loaded" timed out
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
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