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Make editor flip, rotate, and scale tools revolve around the grid center #21182

Make editor flip, rotate, and scale tools revolve around the grid center

Make editor flip, rotate, and scale tools revolve around the grid center #21182

GitHub Actions / Test Results (Windows, MultiThreaded) failed Aug 13, 2024 in 1s

10340 passed, 2 failed and 74 skipped

Tests failed

❌ TestResults-Windows-MultiThreaded.trx

10416 tests were completed in 2750s with 10340 passed, 2 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation 89✅ 1❌ 122s
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations 11✅ 1❌ 19s

❌ osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation

✅ TestAttemptPlayBeatmapMissingFails
✅ TestAttemptPlayBeatmapMissingFails
❌ TestAttemptPlayBeatmapWrongHashFails
	System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-899eb424-cda5-4b50-b730-26afce6d5506\files\c\c5\c58b374beaaf53e1f3555ceb52a53c559ea96b5244541f5caeb7175a0be981cf' because it is being used by another process.
✅ TestAttemptPlayBeatmapWrongHashFails
✅ TestBeatmapListingLinkSearchOnInitialOpen
✅ TestBeatmapListingLinkSearchOnInitialOpen
✅ TestBeatmapOptionsInput
✅ TestBeatmapOptionsInput
✅ TestConfirmationRequiredToDiscardPlaylist(False)
✅ TestConfirmationRequiredToDiscardPlaylist(False)
✅ TestConfirmationRequiredToDiscardPlaylist(True)
✅ TestConfirmationRequiredToDiscardPlaylist(True)
✅ TestConstructor
✅ TestConstructor
✅ TestDeleteAllScoresAfterPlaying
✅ TestDeleteAllScoresAfterPlaying
✅ TestDeleteScoreAfterPlaying
✅ TestDeleteScoreAfterPlaying
✅ TestExitGameFromSongSelect
✅ TestExitGameFromSongSelect
✅ TestExitImmediatelyAfterCompletion
✅ TestExitImmediatelyAfterCompletion
✅ TestExitMultiWithBackButton
✅ TestExitMultiWithBackButton
✅ TestExitMultiWithEscape
✅ TestExitMultiWithEscape
✅ TestExitSongSelectAndImmediatelyClickLogo
✅ TestExitSongSelectAndImmediatelyClickLogo
✅ TestExitSongSelectWithClick
✅ TestExitSongSelectWithClick
✅ TestExitSongSelectWithEscape
✅ TestExitSongSelectWithEscape
✅ TestExitWithHoldDisabled
✅ TestExitWithHoldDisabled
✅ TestExitWithOperationInProgress
✅ TestExitWithOperationInProgress
✅ TestFeaturedArtistDisclaimerDialog
✅ TestFeaturedArtistDisclaimerDialog
✅ TestForceExitWithOperationInProgress
✅ TestForceExitWithOperationInProgress
✅ TestMainOverlaysClosesNotificationOverlay
✅ TestMainOverlaysClosesNotificationOverlay
✅ TestMainOverlaysClosesSettingsOverlay
✅ TestMainOverlaysClosesSettingsOverlay
✅ TestMenuMakesMusic
✅ TestMenuMakesMusic
✅ TestModSelectInput
✅ TestModSelectInput
✅ TestModsResetOnEnteringMultiplayer
✅ TestModsResetOnEnteringMultiplayer
✅ TestOpenModSelectOverlayUsingAction
✅ TestOpenModSelectOverlayUsingAction
✅ TestOpenOptionsAndExitWithEscape
✅ TestOpenOptionsAndExitWithEscape
✅ TestOverlayClosing
✅ TestOverlayClosing
✅ TestPresentBeatmapAfterDeletion
✅ TestPresentBeatmapAfterDeletion
✅ TestPushMatchSubScreenAndPressBackButtonImmediately
✅ TestPushMatchSubScreenAndPressBackButtonImmediately
✅ TestPushSongSelectAndPressBackButtonImmediately
✅ TestPushSongSelectAndPressBackButtonImmediately
✅ TestQuickSkinEditorDoesntNukeSkin
✅ TestQuickSkinEditorDoesntNukeSkin
✅ TestRetryCountIncrements
✅ TestRetryCountIncrements
✅ TestRetryFromResults
✅ TestRetryFromResults
✅ TestRetryImmediatelyAfterCompletion
✅ TestRetryImmediatelyAfterCompletion
✅ TestSettingsViaHotkeyFromMainMenu
✅ TestSettingsViaHotkeyFromMainMenu
✅ TestShowMedalAtResults
✅ TestShowMedalAtResults
✅ TestSongContinuesAfterExitPlayer(False)
✅ TestSongContinuesAfterExitPlayer(False)
✅ TestSongContinuesAfterExitPlayer(True)
✅ TestSongContinuesAfterExitPlayer(True)
✅ TestSongSelectBackActionHandling
✅ TestSongSelectBackActionHandling
✅ TestSongSelectScrollHandling
✅ TestSongSelectScrollHandling
✅ TestToolbarHiddenByUser
✅ TestToolbarHiddenByUser
✅ TestTouchScreenDetectionAtSongSelect
✅ TestTouchScreenDetectionAtSongSelect
✅ TestTouchScreenDetectionInGame
✅ TestTouchScreenDetectionInGame
✅ TestWaitForNextTrackInMenu
✅ TestWaitForNextTrackInMenu

❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations

✅ TestBestRulesetIsRecommended
✅ TestBestRulesetIsRecommended
✅ TestConstructor
✅ TestConstructor
✅ TestCorrectStarRatingIsUsed
❌ TestCorrectStarRatingIsUsed
	"recommended beatmap displayed" timed out
✅ TestCurrentRulesetIsRecommended
✅ TestCurrentRulesetIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestSecondBestRulesetIsRecommended
✅ TestSecondBestRulesetIsRecommended

Annotations

Check failure on line 245 in osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation ► TestAttemptPlayBeatmapWrongHashFails

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-899eb424-cda5-4b50-b730-26afce6d5506\files\c\c5\c58b374beaaf53e1f3555ceb52a53c559ea96b5244541f5caeb7175a0be981cf' because it is being used by another process.
Raw output
System.IO.IOException : The process cannot access the file 'C:\Users\runneradmin\AppData\Local\Temp\of-test-headless\TestSceneScreenNavigation-899eb424-cda5-4b50-b730-26afce6d5506\files\c\c5\c58b374beaaf53e1f3555ceb52a53c559ea96b5244541f5caeb7175a0be981cf' because it is being used by another process.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
   at osu.Framework.Platform.NativeStorage.GetStream(String path, FileAccess access, FileMode mode)
   at osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation.<>c__DisplayClass10_0.<TestAttemptPlayBeatmapWrongHashFails>b__4() in D:\a\osu\osu\osu.Game.Tests\Visual\Navigation\TestSceneScreenNavigation.cs:line 245
   at osu.Framework.Testing.Drawables.Steps.SingleStepButton.<.ctor>b__1_0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestCorrectStarRatingIsUsed

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  "recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)