GitHub Actions / Test Results (Linux, SingleThread)
failed
Aug 20, 2024 in 1s
10353 passed, 1 failed and 74 skipped
❌ TestResults-Linux-SingleThread.trx
10428 tests were completed in 1875s with 10353 passed, 1 failed and 74 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.Multiplayer.TestSceneDrawableRoomPlaylist | 31✅ | 1❌ | 4s |
❌ osu.Game.Tests.Visual.Multiplayer.TestSceneDrawableRoomPlaylist
✅ TestConstructor
✅ TestConstructor
✅ TestDownloadButtonHiddenWhenBeatmapExists
✅ TestDownloadButtonHiddenWhenBeatmapExists
✅ TestDownloadButtonVisibleInitiallyWhenBeatmapDoesNotExist
✅ TestDownloadButtonVisibleInitiallyWhenBeatmapDoesNotExist
✅ TestEditable
✅ TestEditable
✅ TestEditableSelectable
✅ TestEditableSelectable
✅ TestExpiredItems
✅ TestExpiredItems
✅ TestExplicitBeatmapItem
✅ TestExplicitBeatmapItem
✅ TestKeyboardSelection
✅ TestKeyboardSelection
✅ TestMarkInvalid
✅ TestMarkInvalid
✅ TestNonEditableNonSelectable
✅ TestNonEditableNonSelectable
✅ TestSelectable
✅ TestSelectable
❌ TestSelectableMouseHandling
System.InvalidOperationException : Sequence contains no elements
✅ TestSelectableMouseHandling
✅ TestSelectionNotLostAfterRearrangement
✅ TestSelectionNotLostAfterRearrangement
✅ TestWithAllButtonsEnabled
✅ TestWithAllButtonsEnabled
✅ TestWithOwner(False)
✅ TestWithOwner(False)
✅ TestWithOwner(True)
✅ TestWithOwner(True)
Annotations
Check failure on line 324 in osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
github-actions / Test Results (Linux, SingleThread)
osu.Game.Tests.Visual.Multiplayer.TestSceneDrawableRoomPlaylist ► TestSelectableMouseHandling
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.InvalidOperationException : Sequence contains no elements
Raw output
System.InvalidOperationException : Sequence contains no elements
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source)
at osu.Game.Tests.Visual.Multiplayer.TestSceneDrawableRoomPlaylist.<>c__DisplayClass16_0.<TestSelectableMouseHandling>b__3() in /home/runner/work/osu/osu/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs:line 324
at osu.Framework.Testing.Drawables.Steps.SingleStepButton.<.ctor>b__1_0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
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