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#26309 | Completed |
#26310 | Completed |
If you asked me how to implement this in a vacuum, I would say that this should be a third option of origin for flip/rotate operations, rather than replacing the playfield one. As in, it should still be possible to use playfield centre as a flip/rotate origin after the grid has been moved around. | Incomplete |
The rotate/scale popover buttons still say "playfield centre". After the grid has been moved, they're clearly not that. | Incomplete |
On any grid type other than square, flip respecting grid rotation and origin makes zero visual sense. Like why is that stuff respected still on a circular grid, where you only know where the origin is, but have no sense of the rotation of it? On a triangular grid, why do flips relative to grid continue to work as they did on square grid? | Incomplete |
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