Adjust hitwindows to match stable #22123
10546 passed, 16 failed and 74 skipped
❌ TestResults-Windows-MultiThreaded.trx
10636 tests were completed in 2989s with 10546 passed, 16 failed and 74 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler | 4✅ | 1❌ | 2s | |
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement | 3✅ | 10❌ | 14s | |
osu.Game.Rulesets.Taiko.Tests.Judgements.TestSceneSwellJudgements | 7✅ | 1❌ | 9s | |
osu.Game.Tests.Visual.Gameplay.TestSceneHitErrorMeter | 18✅ | 2❌ | 8s | |
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations | 10✅ | 2❌ | 31s |
❌ osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler
✅ TestConstructor
✅ TestHorizontalFlipOverPlayfield
✅ TestHorizontalFlipOverSelection
❌ TestOffScreenObjectsRemainSelectedOnColumnChange
all objects in last column
✅ TestVerticalFlip
❌ osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement
✅ TestConstructor
❌ TestHitLateDoesNotHitTicksIfAnyOutOfRange
head = Meh: Expected: Meh
But was: Miss
❌ TestHitLateInRangeDoesNotHitOutOfRangeTick
head = Meh: Expected: Meh
But was: Miss
❌ TestHitLateInRangeDoesNotHitOutOfRangeTickAndTrackingLimitedToBall
head = Meh: Expected: Meh
But was: Miss
❌ TestHitLateInRangeHitsRepeat
head = Meh: Expected: Meh
But was: Miss
❌ TestHitLateInRangeHitsTicks
head = Meh: Expected: Meh
But was: Miss
❌ TestHitLateInRangeTracks
head = Ok: Expected: Ok
But was: Meh
❌ TestHitLateOutOfRangeDoesNotHitTicks
head = Meh: Expected: Meh
But was: Miss
❌ TestHitLateOutOfRangeDoesNotTrack
head = Ok: Expected: Ok
But was: Meh
❌ TestHitLateShortSliderHitsAll
head = Meh: Expected: Meh
But was: Miss
❌ TestHitLateWithEdgeHit
head = Meh: Expected: Meh
But was: Miss
✅ TestLateHitSliderStream
✅ TestMissHeadInRangeDoesNotTrack
❌ osu.Game.Rulesets.Taiko.Tests.Judgements.TestSceneSwellJudgements
✅ TestAlternatingIsRequired
✅ TestAtMostOneSwellTickJudgedPerFrame
✅ TestConstructor
✅ TestHitAllSwell
❌ TestHitNoneSwell
all tick offsets are 0
✅ TestHitSomeSwell
✅ TestHitSwellThenHitHit
✅ TestMissSwellThenHitHit
❌ osu.Game.Tests.Visual.Gameplay.TestSceneHitErrorMeter
✅ TestBasic
✅ TestBasic
✅ TestBonus
✅ TestBonus
✅ TestClear
✅ TestClear
✅ TestConstructor
✅ TestConstructor
❌ TestEmpty
no bars added
❌ TestEmpty
no bars added
✅ TestIgnore
✅ TestIgnore
✅ TestMania
✅ TestMania
✅ TestOsu
✅ TestOsu
✅ TestProcessingWhileHidden
✅ TestProcessingWhileHidden
✅ TestTaiko
✅ TestTaiko
❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations
✅ TestBestRulesetIsRecommended
❌ TestBestRulesetIsRecommended
"recommended beatmap displayed" timed out
✅ TestConstructor
✅ TestConstructor
✅ TestCorrectStarRatingIsUsed
❌ TestCorrectStarRatingIsUsed
"recommended beatmap displayed" timed out
✅ TestCurrentRulesetIsRecommended
✅ TestCurrentRulesetIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestSecondBestRulesetIsRecommended
✅ TestSecondBestRulesetIsRecommended
Annotations
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler ► TestOffScreenObjectsRemainSelectedOnColumnChange
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
all objects in last column
Raw output
all objects in last column
at osu.Framework.Threading.ScheduledDelegate.InvokeTask()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateDoesNotHitTicksIfAnyOutOfRange
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Meh: Expected: Meh
But was: Miss
Raw output
head = Meh: Expected: Meh
But was: Miss
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateInRangeDoesNotHitOutOfRangeTick
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Meh: Expected: Meh
But was: Miss
Raw output
head = Meh: Expected: Meh
But was: Miss
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateInRangeDoesNotHitOutOfRangeTickAndTrackingLimitedToBall
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Meh: Expected: Meh
But was: Miss
Raw output
head = Meh: Expected: Meh
But was: Miss
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateInRangeHitsRepeat
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Meh: Expected: Meh
But was: Miss
Raw output
head = Meh: Expected: Meh
But was: Miss
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateInRangeHitsTicks
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Meh: Expected: Meh
But was: Miss
Raw output
head = Meh: Expected: Meh
But was: Miss
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateInRangeTracks
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Ok: Expected: Ok
But was: Meh
Raw output
head = Ok: Expected: Ok
But was: Meh
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateOutOfRangeDoesNotHitTicks
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Meh: Expected: Meh
But was: Miss
Raw output
head = Meh: Expected: Meh
But was: Miss
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateOutOfRangeDoesNotTrack
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Ok: Expected: Ok
But was: Meh
Raw output
head = Ok: Expected: Ok
But was: Meh
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateShortSliderHitsAll
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Meh: Expected: Meh
But was: Miss
Raw output
head = Meh: Expected: Meh
But was: Miss
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()
Check failure on line 0 in TestResults-Windows-MultiThreaded.trx
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement ► TestHitLateWithEdgeHit
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
head = Meh: Expected: Meh
But was: Miss
Raw output
head = Meh: Expected: Meh
But was: Miss
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|70_0()