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Make sliderless aim in fact sliderless #22568

Make sliderless aim in fact sliderless

Make sliderless aim in fact sliderless #22568

GitHub Actions / Results failed Nov 13, 2024 in 0s

42783 passed, 1 failed and 296 skipped

Tests failed

Report Passed Failed Skipped Time
TestResults-Linux-MultiThreaded.trx 10696✅ 74⚪ 2333s
TestResults-Linux-SingleThread.trx 10696✅ 74⚪ 1951s
TestResults-Windows-MultiThreaded.trx 10696✅ 74⚪ 2886s
TestResults-Windows-SingleThread.trx 10695✅ 1❌ 74⚪ 3087s

✅ TestResults-Linux-MultiThreaded.trx

10770 tests were completed in 2333s with 10696 passed, 0 failed and 74 skipped.

✅ TestResults-Linux-SingleThread.trx

10770 tests were completed in 1951s with 10696 passed, 0 failed and 74 skipped.

✅ TestResults-Windows-MultiThreaded.trx

10770 tests were completed in 2886s with 10696 passed, 0 failed and 74 skipped.

❌ TestResults-Windows-SingleThread.trx

10770 tests were completed in 3087s with 10695 passed, 1 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn 5✅ 1❌ 14s

❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn

✅ TestConstructor
✅ TestMaxCoverageFullWidth
✅ TestMaxCoverageHalfWidth
❌ TestMinCoverageFullWidth
	"test passed" timed out
✅ TestMinCoverageHalfWidth
✅ TestNoCoverageDuringBreak

Annotations

Check failure on line 0 in TestResults-Windows-SingleThread.trx

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn ► TestMinCoverageFullWidth

Failed test found in:
  TestResults-Windows-SingleThread.trx
Error:
  "test passed" timed out
Raw output
"test passed" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)