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Update notification text when import is paused due to gameplay #22577

Update notification text when import is paused due to gameplay

Update notification text when import is paused due to gameplay #22577

GitHub Actions / Results failed Nov 14, 2024 in 1s

42780 passed, 4 failed and 296 skipped

Tests failed

Report Passed Failed Skipped Time
TestResults-Linux-MultiThreaded.trx 10696✅ 74⚪ 2260s
TestResults-Linux-SingleThread.trx 10696✅ 74⚪ 1922s
TestResults-Windows-MultiThreaded.trx 10692✅ 4❌ 74⚪ 3052s
TestResults-Windows-SingleThread.trx 10696✅ 74⚪ 2709s

✅ TestResults-Linux-MultiThreaded.trx

10770 tests were completed in 2260s with 10696 passed, 0 failed and 74 skipped.

✅ TestResults-Linux-SingleThread.trx

10770 tests were completed in 1922s with 10696 passed, 0 failed and 74 skipped.

❌ TestResults-Windows-MultiThreaded.trx

10770 tests were completed in 3052s with 10692 passed, 4 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen 16✅ 4❌ 13s

❌ osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen

✅ TestConstructor
✅ TestConstructor
✅ TestCreatedRoom
✅ TestCreatedRoom
✅ TestFreeModSelectionHasAllowedMods
✅ TestFreeModSelectionHasAllowedMods
✅ TestModSelectKeyWithAllowedMods
✅ TestModSelectKeyWithAllowedMods
✅ TestModSelectKeyWithNoAllowedMods
✅ TestModSelectKeyWithNoAllowedMods
✅ TestModSelectOverlay
✅ TestModSelectOverlay
❌ TestNextPlaylistItemSelectedAfterCompletion
	System.AggregateException : One or more errors occurred. (MultiplayerClient test failure investigation
	Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
	Lookup                   : 1
	Items in Room.Playlist   : 1,2
	Items in APIRoom.Playlist: 2
	)
	  ----> System.AggregateException : MultiplayerClient test failure investigation
	Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
	Lookup                   : 1
	Items in Room.Playlist   : 1,2
	Items in APIRoom.Playlist: 2
	
✅ TestNextPlaylistItemSelectedAfterCompletion
❌ TestSettingValidity
	System.AggregateException : One or more errors occurred. (MultiplayerClient test failure investigation
	Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
	Lookup                   : 1
	Items in Room.Playlist   : 1,2
	Items in APIRoom.Playlist: 2
	)
	  ----> System.AggregateException : MultiplayerClient test failure investigation
	Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
	Lookup                   : 1
	Items in Room.Playlist   : 1,2
	Items in APIRoom.Playlist: 2
	
✅ TestSettingValidity
❌ TestStartMatchWhileSpectating
	System.AggregateException : One or more errors occurred. (MultiplayerClient test failure investigation
	Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
	Lookup                   : 1
	Items in Room.Playlist   : 1,2
	Items in APIRoom.Playlist: 2
	)
	  ----> System.AggregateException : MultiplayerClient test failure investigation
	Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
	Lookup                   : 1
	Items in Room.Playlist   : 1,2
	Items in APIRoom.Playlist: 2
	
✅ TestStartMatchWhileSpectating
❌ TestTaikoOnlyMod
	System.AggregateException : One or more errors occurred. (MultiplayerClient test failure investigation
	Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
	Lookup                   : 1
	Items in Room.Playlist   : 1,2
	Items in APIRoom.Playlist: 2
	)
	  ----> System.AggregateException : MultiplayerClient test failure investigation
	Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
	   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
	Lookup                   : 1
	Items in Room.Playlist   : 1,2
	Items in APIRoom.Playlist: 2
	
✅ TestTaikoOnlyMod

✅ TestResults-Windows-SingleThread.trx

10770 tests were completed in 2709s with 10696 passed, 0 failed and 74 skipped.

Annotations

Check failure on line 0 in TestResults-Windows-MultiThreaded.trx

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen ► TestNextPlaylistItemSelectedAfterCompletion

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  System.AggregateException : One or more errors occurred. (MultiplayerClient test failure investigation
  Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
  Lookup                   : 1
  Items in Room.Playlist   : 1,2
  Items in APIRoom.Playlist: 2
  )
    ----> System.AggregateException : MultiplayerClient test failure investigation
  Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
  Lookup                   : 1
  Items in Room.Playlist   : 1,2
  Items in APIRoom.Playlist: 2
  
Raw output
System.AggregateException : One or more errors occurred. (MultiplayerClient test failure investigation
Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
Lookup                   : 1
Items in Room.Playlist   : 1,2
Items in APIRoom.Playlist: 2
)
  ----> System.AggregateException : MultiplayerClient test failure investigation
Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
Lookup                   : 1
Items in Room.Playlist   : 1,2
Items in APIRoom.Playlist: 2

   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--AggregateException
   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 796
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass141_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 0 in TestResults-Windows-MultiThreaded.trx

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen ► TestSettingValidity

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
  TestResults-Windows-MultiThreaded.trx
  TestResults-Windows-MultiThreaded.trx
Error:
  System.AggregateException : One or more errors occurred. (MultiplayerClient test failure investigation
  Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
  Lookup                   : 1
  Items in Room.Playlist   : 1,2
  Items in APIRoom.Playlist: 2
  )
    ----> System.AggregateException : MultiplayerClient test failure investigation
  Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
     at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
  Lookup                   : 1
  Items in Room.Playlist   : 1,2
  Items in APIRoom.Playlist: 2
  
Raw output
System.AggregateException : One or more errors occurred. (MultiplayerClient test failure investigation
Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
Lookup                   : 1
Items in Room.Playlist   : 1,2
Items in APIRoom.Playlist: 2
)
  ----> System.AggregateException : MultiplayerClient test failure investigation
Exception                : System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Framework.Bindables.BindableList`1.removeAt(Int32 index, HashSet`1 appliedInstances)
   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 782
Lookup                   : 1
Items in Room.Playlist   : 1,2
Items in APIRoom.Playlist: 2

   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--AggregateException
   at osu.Game.Online.Multiplayer.MultiplayerClient.<>c__DisplayClass122_0.<PlaylistItemChanged>b__0() in D:\a\osu\osu\osu.Game\Online\Multiplayer\MultiplayerClient.cs:line 796
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass141_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)