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Re-sort rerender queue if modified while we are processing rerenders #3871

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Feb 3, 2023
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144 changes: 144 additions & 0 deletions compat/test/browser/context.test.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,144 @@
import { setupRerender } from 'preact/test-utils';
import { setupScratch, teardown } from '../../../test/_util/helpers';
import React, {
render,
createElement,
createContext,
Component,
useState,
useContext
} from 'preact/compat';

describe('components', () => {
/** @type {HTMLDivElement} */
let scratch;

/** @type {() => void} */
let rerender;

beforeEach(() => {
scratch = setupScratch();
rerender = setupRerender();
});

afterEach(() => {
teardown(scratch);
});

it('nested context updates propagate throughout the tree synchronously', () => {
const RouterContext = createContext({ location: '__default_value__' });

const route1 = '/page/1';
const route2 = '/page/2';

/** @type {() => void} */
let toggleLocalState;
/** @type {() => void} */
let toggleLocation;

/** @type {Array<{location: string, localState: boolean}>} */
let pageRenders = [];

function runUpdate() {
toggleLocalState();
toggleLocation();
}

/**
* @extends {React.Component<{children: any}, {location: string}>}
*/
class Router extends Component {
constructor(props) {
super(props);
this.state = { location: route1 };
toggleLocation = () => {
const oldLocation = this.state.location;
const newLocation = oldLocation === route1 ? route2 : route1;
// console.log('Toggling location', oldLocation, '->', newLocation);
this.setState({ location: newLocation });
};
}

render() {
// console.log('Rendering Router', { location: this.state.location });
return (
<RouterContext.Provider value={{ location: this.state.location }}>
{this.props.children}
</RouterContext.Provider>
);
}
}

/**
* @extends {React.Component<{children: any}>}
*/
class Route extends Component {
render() {
return (
<RouterContext.Consumer>
{contextValue => {
// console.log('Rendering Route', {
// location: contextValue.location
// });
// Pretend to do something with the context value
const newContextValue = { ...contextValue };
return (
<RouterContext.Provider value={newContextValue}>
{this.props.children}
</RouterContext.Provider>
);
}}
</RouterContext.Consumer>
);
}
}

function Page() {
const [localState, setLocalState] = useState(true);
const { location } = useContext(RouterContext);

pageRenders.push({ location, localState });
// console.log('Rendering Page', { location, localState });

toggleLocalState = () => {
let newValue = !localState;
// console.log('Toggling localState', localState, '->', newValue);
setLocalState(newValue);
};

return (
<>
<div>localState: {localState.toString()}</div>
<div>location: {location}</div>
<div>
<button type="button" onClick={runUpdate}>
Trigger update
</button>
</div>
</>
);
}

function App() {
return (
<Router>
<Route>
<Page />
</Route>
</Router>
);
}

render(<App />, scratch);
expect(pageRenders).to.deep.equal([{ location: route1, localState: true }]);

pageRenders = [];
runUpdate(); // Simulate button click
rerender();

// Page should rerender once with both propagated context and local state updates
expect(pageRenders).to.deep.equal([
{ location: route2, localState: false }
]);
});
});
25 changes: 16 additions & 9 deletions src/component.js
Original file line number Diff line number Diff line change
Expand Up @@ -202,16 +202,23 @@ export function enqueueRender(c) {

/** Flush the render queue by rerendering all queued components */
function process() {
let queue;
while ((process._rerenderCount = rerenderQueue.length)) {
queue = rerenderQueue.sort((a, b) => a._vnode._depth - b._vnode._depth);
rerenderQueue = [];
// Don't update `renderCount` yet. Keep its value non-zero to prevent unnecessary
// process() calls from getting scheduled while `queue` is still being consumed.
queue.some(c => {
if (c._dirty) renderComponent(c);
});
let c;
rerenderQueue.sort((a, b) => a._vnode._depth - b._vnode._depth);
// Don't update `renderCount` yet. Keep its value non-zero to prevent unnecessary
// process() calls from getting scheduled while `queue` is still being consumed.
while ((c = rerenderQueue.shift())) {
if (c._dirty) {
let renderQueueLength = rerenderQueue.length;
renderComponent(c);
if (rerenderQueue.length > renderQueueLength) {
// When i.e. rerendering a provider additional new items can be injected, we want to
// keep the order from top to bottom with those new items so we can handle them in a
// single pass
rerenderQueue.sort((a, b) => a._vnode._depth - b._vnode._depth);
}
}
}
process._rerenderCount = 0;
}

process._rerenderCount = 0;