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Description
Increasing Access
This will increase access under the following rubric: "People with little or no prior experience in open source and creative coding"
Most appropriate sub-area of p5.js?
- Accessibility
- Color
- Core/Environment/Rendering
- Data
- DOM
- Events
- Image
- IO
- Math
- Typography
- Utilities
- WebGL
- Build Process
- Unit Testing
- Localization Tools
- Friendly Errors
- Other (specify if possible)
Feature request details
While trying to figure out how to easily determine whether the current canvas is in 3D mode or 2D mode for a library I'm creating, I came across this SA article:
https://stackoverflow.com/questions/60931463/programmatically-detect-rendering-mode-in-p5js
It would appear that detecting the current canvas/p5.Graphics mode is less than straightforward. Many of the 3D methods throw an exception if you try to use them on a 2D canvas, so I think it would be useful to make it somewhat easier to determine the current mode.
I propose that we add a readonly property to p5 instances and p5.Graphics instances called .is3D, paralleling the existing .isP3D property of the p5.RendererGL class. Currently, you could also look at the _renderer property to see if it is an instance of p5.Renderer2D or p5.RendererGL, but that's no simpler than the solution proposed in the aforementioned SA article.