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Merge pull request #1290 from prometheus/fix-nh-docstring-refs
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Fix docstring references to renamed native histogram fields / functions.
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beorn7 authored Jun 13, 2023
2 parents 7352ab7 + 1b19d5f commit 5b9cf9c
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions prometheus/histogram.go
Original file line number Diff line number Diff line change
Expand Up @@ -401,7 +401,7 @@ type HistogramOpts struct {
// Histogram by a Prometheus server with that feature enabled (requires
// Prometheus v2.40+). Sparse buckets are exponential buckets covering
// the whole float64 range (with the exception of the “zero” bucket, see
// SparseBucketsZeroThreshold below). From any one bucket to the next,
// NativeHistogramZeroThreshold below). From any one bucket to the next,
// the width of the bucket grows by a constant
// factor. NativeHistogramBucketFactor provides an upper bound for this
// factor (exception see below). The smaller
Expand Down Expand Up @@ -432,7 +432,7 @@ type HistogramOpts struct {
// bucket. For best results, this should be close to a bucket
// boundary. This is usually the case if picking a power of two. If
// NativeHistogramZeroThreshold is left at zero,
// DefSparseBucketsZeroThreshold is used as the threshold. To configure
// DefNativeHistogramZeroThreshold is used as the threshold. To configure
// a zero bucket with an actual threshold of zero (i.e. only
// observations of precisely zero will go into the zero bucket), set
// NativeHistogramZeroThreshold to the NativeHistogramZeroThresholdZero
Expand Down Expand Up @@ -817,7 +817,7 @@ func (h *histogram) observe(v float64, bucket int) {
}
}

// limitSparsebuckets applies a strategy to limit the number of populated sparse
// limitBuckets applies a strategy to limit the number of populated sparse
// buckets. It's generally best effort, and there are situations where the
// number can go higher (if even the lowest resolution isn't enough to reduce
// the number sufficiently, or if the provided counts aren't fully updated yet
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