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Multiple object handling

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@pryvyd9 pryvyd9 released this 04 Oct 14:35
· 168 commits to dev since this release

Object selection

  • Objects are selected as trees.
    Multiple trees can be selected with Ctrl+LMB.
    Subtrees can be removed with Ctrl+LMB.
  • Selected objects can be moved around in object inspector window.
    Orphaned objects will move up in the hierarchy in their respective trees.
  • Transformation tool works with multiple objects.

Selected objects are bright

  • When there are selected objects they are bright and all other objects are dim in render window.

Groupless rotation and scale around custom axe, represented by cross

  • Cross can be moved independently from the selected object while in transformation tool and the transformation will be applied relative to cross.

Change buffer

  • N last scene states are saved in change buffer and can be switched between.
    Ctrl+Z - undo
    Ctrl+Y - redo
  • While in tools, snapshots of states are taken after a second of no input.