Multiple object handling
Pre-release
Pre-release
Object selection
- Objects are selected as trees.
Multiple trees can be selected with Ctrl+LMB.
Subtrees can be removed with Ctrl+LMB. - Selected objects can be moved around in object inspector window.
Orphaned objects will move up in the hierarchy in their respective trees. - Transformation tool works with multiple objects.
Selected objects are bright
- When there are selected objects they are bright and all other objects are dim in render window.
Groupless rotation and scale around custom axe, represented by cross
- Cross can be moved independently from the selected object while in transformation tool and the transformation will be applied relative to cross.
Change buffer
- N last scene states are saved in change buffer and can be switched between.
Ctrl+Z - undo
Ctrl+Y - redo - While in tools, snapshots of states are taken after a second of no input.