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My bot for "The AI Games Warlight Challenge"

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Warlight AI Challenge

for http://theaigames.com/competitions/warlight-ai-challenge

by Filipe "ps" Cruz

  • /_dev_notes/ - strategy notes
  • /bot/ - my bot, based out of Fizzer's starter bot
  • /temp/ - binaries and logs
  • /sim/ - the conqueror engine simulator, slightly hacked
  • /scripts/ - batch scripts to compile and run

Needs:

  • Mono 2.10.8 to compile the bot
  • Java Development Kit 8 to compile the simulator

Notice:

If you're planning to use this code to also participate in the competition you should be aware that the hosts can easily compare the code sources and spot copies. I made mine open source so others can take a look, either folks learning to code to figure out how something is done, or guys thinking about their own strategy to take a peek at how i laid out mine. Some might be using it as a reference for some feature they wished to port or support, and that's fine. But this code base is not intended for you to clone, alter a couple lines and submit.

tl;dr: please don't troll the compo, the fun is in building the bot yourself.

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My bot for "The AI Games Warlight Challenge"

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