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Original file line number | Diff line number | Diff line change |
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#define IMGUI_DEFINE_MATH_OPERATORS | ||
#include "hello_imgui/internal/borderless_resizable.h" | ||
#include "hello_imgui/hello_imgui.h" | ||
#include "imgui_internal.h" | ||
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namespace HelloImGui | ||
{ | ||
void HandleBorderlessResizable( | ||
BackendApi::WindowPointer window, | ||
BackendApi::IBackendWindowHelper * backendWindowHelper) | ||
{ | ||
ImVec2 winSize = ImGui::GetWindowSize(); | ||
auto highlightColor = ImGui::GetColorU32(ImGuiCol_FrameBgHovered, 0.8f); | ||
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// Drag zone at the top of the window | ||
{ | ||
ImVec2 topLeftCorner = ImGui::GetMainViewport()->Pos; | ||
ImVec2 bottomRightCorner = topLeftCorner + ImVec2(winSize.x, HelloImGui::EmSize(1.5f)); | ||
ImRect dragRect = ImRect(topLeftCorner, bottomRightCorner); | ||
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ImVec2 mousePos = ImGui::GetIO().MousePos; | ||
bool isMouseInDragZone = dragRect.Contains(mousePos); | ||
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// highlight drag zone if hovering | ||
if (isMouseInDragZone) | ||
{ | ||
ImGui::GetForegroundDrawList()->AddRectFilled( | ||
dragRect.Min, | ||
dragRect.Max, | ||
highlightColor | ||
); | ||
} | ||
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static bool isDragging = false; | ||
if (ImGui::IsMouseDragging(0) && isMouseInDragZone) | ||
isDragging = true; | ||
if (ImGui::IsMouseReleased(0)) | ||
isDragging = false; | ||
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if (isDragging) | ||
{ | ||
ImVec2 dragDelta = ImGui::GetMouseDragDelta(0); | ||
ImGui::ResetMouseDragDelta(0); | ||
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// move window | ||
{ | ||
auto windowBounds = backendWindowHelper->GetWindowBounds(window); | ||
windowBounds.position[0] += (int)dragDelta.x; | ||
windowBounds.position[1] += (int)dragDelta.y; | ||
backendWindowHelper->SetWindowBounds(window, windowBounds); | ||
} | ||
} | ||
} | ||
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// Drag zone at the bottom-right of the window | ||
// This is still a draft, which needs to be completed | ||
// and probably refactored: there is too much repetition between the two blocks of code | ||
{ | ||
ImVec2 bottomRightCorner = ImGui::GetMainViewport()->Pos + ImGui::GetMainViewport()->Size; | ||
ImVec2 topLeftCorner = bottomRightCorner - HelloImGui::EmToVec2(1.5f, 1.5f); | ||
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// Small triangle in the bottom-right corner | ||
ImVec2 t1 = bottomRightCorner; | ||
ImVec2 t2 = bottomRightCorner - HelloImGui::EmToVec2(1.5f, 0.f); | ||
ImVec2 t3 = bottomRightCorner - HelloImGui::EmToVec2(0.f, 1.5f); | ||
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ImRect dragRect = ImRect(topLeftCorner, bottomRightCorner); | ||
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ImVec2 mousePos = ImGui::GetIO().MousePos; | ||
bool isMouseInDragZone = dragRect.Contains(mousePos); | ||
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// highlight drag zone if hovering | ||
if (isMouseInDragZone) | ||
{ | ||
ImGui::GetForegroundDrawList()->AddTriangleFilled( | ||
t1, t2, t3, | ||
highlightColor | ||
); | ||
} | ||
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// To be completed... | ||
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} | ||
} | ||
} | ||
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
#include "hello_imgui/runner_params.h" | ||
#include "hello_imgui/internal/backend_impls/backend_window_helper/backend_window_helper.h" | ||
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namespace HelloImGui | ||
{ | ||
void HandleBorderlessResizable( | ||
BackendApi::WindowPointer window, | ||
BackendApi::IBackendWindowHelper * backendWindowHelper); | ||
} |
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