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Integrating Android Plugin

Can Soykarafakılı edited this page Mar 2, 2018 · 2 revisions

Plugin integration

  • Open the project in the Unity Editor
  • With the project open, double-click on the downloaded PubNativeUnityPlugin file, all the required files will be imported into the project.
  • Make sure that the Assets/Plugins folder is created in it contains the Android folder inside.
  • Now the plugin is integrated and ready to begin the specific integration per ad format.

Caution

If you already have the project set up to be deployed in Android, importing the plugin might try to override your Manifest of gradle file. If that’s the case just keep your original file and add the dependencies from the plugin gradle file and the permissions from the Manifest.


<- Requirements for Android Plugin

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