Program rendering some recognizable fractals in real time.
- Julia sets
- Mandelbrot set
- Burning Ship Fractal
- some other
Application is written in C++ for performance reasons. It requires SFML for rendering with OpenGL and also SFGUI for the GUI.
Another requirement is PURlib, which is my library used for parsing program parameters. More information is available here
make
- that's all for now
./build/main --help
- for details
- MORE FRACTALS
- a better Makefile
- flexible and easy way for defining new shaders
- better gui (color selection, shader selection, more config options, help popup etc)
- installer so it becomes an application
- total code refactor and cleanup
- find some way for testing this
- documentation