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Slow performance of rolling.reduce #1831

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@fujiisoup

Description

@fujiisoup

Code Sample, a copy-pastable example if possible

In [1]: import numpy as np
   ...: import xarray as xr
   ...: 
   ...: da = xr.DataArray(np.random.randn(1000, 100), dims=['x', 'y'],
   ...:                   coords={'x': np.arange(1000)})
   ...: 

In [2]: %%timeit
   ...: da.rolling(x=10).reduce(np.sum)
   ...: 
2.04 s ± 8.25 ms per loop (mean ± std. dev. of 7 runs, 1 loop each)

Problem description

In DataArray.rolling, we index by .isel method for every window, constructing huge number of xr.DataArray instances. This is very inefficient.

Of course, we can use bottleneck methods if available, but this provides only a limited functions.
(This also limits possible extensions of rolling, such as ND-rolling (#819), window type (#1142), strides (#819).)

I am wondering if we could skip any sanity checks in our DataArray.isel -> Variable.isel path in indexing.
Or can we directly construct a single large DataArray instead of a lot of small DataArrays?

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