-
Notifications
You must be signed in to change notification settings - Fork 9
[ref:vaan/api/falling-py-block] Gravity aware bronze anvil #482
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Conversation
src/main/java/io/github/pylonmc/pylon/base/content/machines/smelting/BronzeAnvil.java
Outdated
Show resolved
Hide resolved
src/main/java/io/github/pylonmc/pylon/base/content/machines/smelting/BronzeAnvil.java
Outdated
Show resolved
Hide resolved
|
Dude please use |
Seggan
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Bug: placed items are not preserved
Also might wanna do this for the refractory mix
I don't understand when it triggers and when it does not ngl LOL, sometimes it doesn't whine |
|
SMOOTH_RED_SANDSTONE doesn't fall, wdym |
It triggers on every commit push |
|
LOL I somehow edited your comment by accident lol |
mb thought it was red sand |
|
Bronze anvil errors about 10 seconds after falling with: Also, the anvil drops an item as if it was broken when it stops falling |
Fixed, the problem was that onDeserialize of tickable blocks it ticks when the entity doesn't exist yet, because now the deserialization is called before the actual method, and at that time the entity wasn't created yet |
Depends on: pylonmc/pylon-core#520