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Description
Enhancement request:
Make the timer in arcade better.
What should be added/changed?
P.S: dt stands for delta_time
- clamped dt
- paused dt
- slow-mo
- give both a delta_time and a real_delta_time? - expose
Time
object with these additional values, to avoid polluting update function signatures w/a bunch of argstime.delta_time
andtime.real_delta_time
,time.set_slowmo()
What would it help with?
- There are huge dt's after debugging.
- Loading games causes huge dt.
- Makes slow-mo effect easy.
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